WoW Forever Stats Explained

What each stat does, using the numbers in Wowhead's Forever stat guides. Those guides were written during the level 30 beta; level 60 behaviour is not tested yet [Unconfirmed]. Where a number is class-specific we say which class it was given for.
Main attributes
| Stat | What it does | Published numbers |
|---|---|---|
| Strength | Melee Attack Power; shield block amount | 1 Str = 2 melee AP (Warrior, Paladin, Shaman) |
| Agility | Crit, dodge and armor; AP for Rogues and Hunters | Warrior and Paladin: 20 Agi = 1% crit and 1% dodge, 1 Agi = 2 armor. Shaman: 0.0508% melee crit and dodge per point |
| Stamina | Maximum health | 1 Stam = 10 health (Tauren Warriors 10.5) |
| Intellect | Mana, spell crit, faster weapon skill gains | 1 Int = 15 mana. 60 Int = 1% spell crit (Holy Paladin, Frost Mage guide). Shaman: 0.0169% per point |
| Spirit | Health and mana regen outside the 5-second rule | Shaman: 0.125 mana/sec per point. Mage: 13 + Spirit ÷ 4 |

Spirit mana regen only starts 5 seconds after your last mana spend, unless an effect allows regen while casting (Wowhead).
Combat stats
| Stat | What it does | Cap or value (Wowhead) |
|---|---|---|
| Melee hit | Stops misses | 8% vs raid bosses for abilities; dual-wield auto attacks miss 27% base |
| Spell hit | Stops spell misses | 17% vs bosses |
| Weapon Skill | Fewer glancing-blow losses, fewer misses, 0.04% less dodge per point | 305 (+5) drops the melee hit cap from 8% to 6% (Fury guide) |
| Expertise (new) | Stops dodges and parries | 6.5% (Enhancement guide) |
| Spell Piercing (new) | Lowers target resistance; past zero, adds damage in 10% steps | 10 Piercing vs no resistance ≈ 1.8% damage at 60 |
| Haste / Cast Speed | Faster casts and GCD (down to 1 sec) | Effects multiply each other |
| Critical Strike | 200% melee damage, 150% spell damage before talents | Talents raise both (e.g. Fury 220%, Elemental 200%) |
| Spell / Healing Power | Adds to spells by each spell's coefficient | No cap |

Forever removed the racial weapon-skill bonuses, so Weapon Skill comes only from gear and effects (Wowhead Fury guide). Pets also benefit from Expertise (Blizzard notes).
Your class
Per-spec orders are on each class's stat page: Druid · Hunter · Mage · Paladin · Priest · Rogue · Shaman · Warlock · Warrior
See also: Enchants and consumables · Class changes
Fan site. Beta (cap 30) until launch Thu 5 Nov 2026, 10:00 AEDT; numbers may change. [Unconfirmed] = not yet confirmed.
World of Warcraft®, Warcraft and Blizzard Entertainment® are trademarks or registered trademarks of Blizzard Entertainment, Inc. Images © Blizzard Entertainment, Inc. Forever Guides is an unofficial fan site, not affiliated with or endorsed by Blizzard.
Sources
- Wowhead — Fury Warrior Stat Priority (Forever)
- Wowhead — Elemental Shaman Stat Priority (Forever)
- Wowhead — Enhancement Shaman Stat Priority (Forever)
- Wowhead — Holy Paladin Stat Priority (Forever)
- Wowhead — Frost Mage Stat Priority (Forever)
- Blizzard — WoW Forever Beta Development Notes (Updated October 26)