Wowhead and Blizzard have not published a Forever stat-priority guide for these specs yet (checked 29 Oct). The orders below are our read [Unconfirmed], built from the Forever changes listed under each one. We give no stat weights, because none are published. Tested level 60 data: Not yet published, updated at launch.
Balance: our read [Unconfirmed]
Step
Stat
1
Spell Power
2
Spell hit (Wowhead's Forever mage guide puts the spell cap at 17%)
Balance: Wowhead says Balance needs "as much spell power as they can get". Caster weapons carry spell damage from level 10.
Feral: Tiger's Fury is removed (Blizzard). Wowhead notes haste doesn't speed up Energy regen, so it mostly adds white damage. Berserk already caps crit during its window.
Restoration: all HoTs can now crit, and Nature's Majesty adds up to 4% crit to heals. Living Spirit multiplies your Spirit, and Wowhead reports a large rise in regen stats (Wowhead).