WoW Forever group composition: tank, healer and DPS picks
29 Oct 2026 (AEDT), from Blizzard's beta notes (updated 26 Oct US) and official articles. Launch: Thu 5 Nov 10:00 AEDT. Unconfirmed = our read or not yet stated by Blizzard; may change at launch.
A 5-player group still wants a tank, a healer and three damage dealers. Every class from the base game is in Forever, and each faction can now play every class (Shaman for Alliance via Dwarf and Paladin for Horde via Undead, see class and race combos).
Tank
Warrior, Paladin or Druid (bear). See the tank tier list.
Healer
Priest, Druid, Paladin or Shaman. See the healer tier list.
Damage
Any class; Rogue, Mage, Warlock and Hunter are pure damage. See the DPS tier list.
Buffs that no longer stack (26 Oct notes)
- Tranquil Air, Windfury and Grace of Air Totems no longer stack, even from different Shamans in the same group.
- Flametongue Totem no longer stacks with Windfury Totem or Flametongue Weapon.
So one Shaman per group covers the air-totem slot; a second adds healing or damage, not extra air buffs.

Sample groups (Unconfirmed, editorial)
Leveling dungeons
Warrior tank, Priest healer, Mage, Rogue, Hunter.
Horde with totems
Warrior tank, Shaman healer, Rogue, Warlock, Mage.
Alliance with auras
Paladin tank, Priest healer, Mage, Rogue, Warlock.
Unconfirmed: these are our suggestions, not Blizzard data. Known issue: changing party composition in the beta may move players to a different world instance. The gamepad UI now has fixed party targeting.
Sources
- Blizzard — WoW Forever Beta Development Notes (Updated October 26)
- news.blizzard.com
