What changed

WoW Forever Balance Druid Enchants and Consumables

Talent windows over green forest
Talent windows over green forest. Image © Blizzard Entertainment, Inc. Source: WoW: Forever Classes Take Center Stage in This Week’s Wow Weekly.
Class card art: elf woman with bow/magic (modern World of Warcraft art, not a Forever screenshot)
Class card art: elf woman with bow/magic (modern World of Warcraft art, not a Forever screenshot). Image © Blizzard Entertainment, Inc. Source: World of Warcraft official Classes page (modern WoW art).

Tooltips: Wowhead Forever DB, exact matches only (build 70532, 28 Oct).

Wowhead wrote this while the beta was capped at 30, so it covers levelling. Level 60 picks are their projection [Unconfirmed]. Tested level 60 data: Not yet published, updated at launch.

Balance has no way to turn health into mana, so Wowhead leans its picks toward mana: Mageblood, mana potions and runes. A Revelation crit also triggers Nature's Grace, so the next cast is faster too.

Lush jungle grove with glowing light
Lush jungle grove with glowing light. Image © Blizzard Entertainment, Inc. Source: World of Warcraft: Forever What’s Next Panel Recap.

Quick picks by level

Type 1–19 20–39 40–60
Enchants Revelation, Bracer – Minor Healing Power, Mystic Medium Kit Necklace – Spell Power, Mystic Heavy Kit Bracer – Lesser Healing Power, Mystic Thick / Rugged Kits
Potions Lesser Spellblasting, Lesser Mana Greater Spellblasting, Greater Mana Superior Spellblasting, Major Mana, Dark Rune
Elixirs Minor Arcane, Minor Mageblood Lesser Arcane, Lesser Mageblood Greater Arcane, Nature Power, Owl, Mageblood
Weapon Minor Wizard Oil Lesser Wizard Oil Brilliant Wizard Oil
Food Smoked Sagefish Briny Seafood Stew, Nightfin Soup Baked Salmon
Character sitting at a campfire by a tent
Character sitting at a campfire by a tent. Image © Blizzard Entertainment, Inc. Source: World of Warcraft: Forever What’s Next Panel Recap.

Enchants while leveling

Slot Pick Gives
Weapon Enchant Weapon – Revelation Next spell +100% crit after a non-crit
Chest / legs / hands / feet Mystic Medium (15) → Heavy (30) → Thick (40) → Rugged (50) +2 / +4 / +5 / +6 Spell Power plus armor
Neck Enchant Necklace – Spell Power +6 Spell Power
Bracers Minor → Lesser Healing Power +3 / +6 Spell Power
Chest (alt) Enchant Chest – Superior Intellect +8 Intellect, if you drink after most pulls

Level 60 targets [Unconfirmed]

Slot Pick Gives
Weapon 2H – Spellblasting / 2H – Mighty Spell Power / 1H – Spell Power +65 / +55 / +30 Spell Power
Head and legs Arcanum of Focus +8 Spell Power
Chest and feet Mystic Rugged Armor Kit +6 Spell Power, +40 armor
Hands Gloves – Arcane Power (raids) or Natural Power (AoE) +20 Arcane or Nature damage
Bracers Enchant Bracer – Greater Spellpower +16 Spell Power
Official WoW Forever image: three characters posing
Image © Blizzard Entertainment, Inc. Source: Blizzard News
Mount Hyjal under a purple sky
Mount Hyjal under a purple sky. Image © Blizzard Entertainment, Inc. Source: World of Warcraft: Forever Found Photos Panel Recap.

Wowhead's rule: a school glove enchant beats the kit once that school does over 30% of your damage. Starfire and Moonfire carry single target, so Arcane Power is the raid pick.

Potions and runes

Kind Ranks (level: effect)
Spellblasting Minor 5: +6 SP · Lesser 15: +9 · 25: +14 · Greater 35: +20 · Superior 45: +28 · Major 55: +40
Mana Lesser 14: 320 · 22: 520 · Greater 31: 800 · Superior 41: 1200 · Major 49: 1800
Rune Dark Rune / Demonic Rune: 900–1500 mana for 600–1000 health

Runes have their own cooldown, so a potion and a rune can go back to back; heal up after. Dark Rune drops in Scholomance and is tradeable; Demonic Rune (high-level demons in Felwood, Azshara, Blasted Lands) binds on pickup. A Healthstone shares the rune cooldown.

Official WoW Forever image: three player characters in armour posing
Image © Blizzard Entertainment, Inc. Source: Blizzard News
Skyborne houses with curved roofs
Skyborne houses with curved roofs. Image © Blizzard Entertainment, Inc. Source: WoW: Forever Meet the New Skyborne.

Elixirs

Kind Pick
Spell Power Minor 1 (+5) · Lesser 25 (+15) · Arcane 37 (+20) · Greater Arcane 47 (+35)
Nature Elixir of Nature Power (55, +40 Nature, new in Forever)
Crit Elixir of the Owl (55, +25 Int, +2% crit); Elixir of Sages / of the Whale (+25 Spirit, +2% crit)
Mana regen Mageblood: Minor 5 (+3) · Lesser 25 (+6) · 40 (+12) · Greater 55 (+20)

Owl is the best crit elixir for Balance (more Nature's Grace). Forever's Elixir of Sages isn't Classic's Elixir of the Sages; check the name. Nature Power, Owl, Spellblasting and Mageblood recipes come from Merchant's Favor (Waylaid Crates).

Excavation Site: spiny beast in grassland
Excavation Site: spiny beast in grassland. Image © Blizzard Entertainment, Inc. Source: Explore the New Dungeons of World of Warcraft: Forever.

Weapon, food, situational

All classes on one page: Enchants and consumables hub.

See also: Druid BiS · Druid stat priority · Druid professions · Balance spec

Felwood: green fel pool in forest
Felwood: green fel pool in forest. Image © Blizzard Entertainment, Inc. Source: World of Warcraft: Forever official game page.

Fan site. Beta (cap 30) until launch Thu 5 Nov 2026, 10:00 AEDT; numbers may change. [Unconfirmed] = not yet confirmed.

World of Warcraft®, Warcraft and Blizzard Entertainment® are trademarks or registered trademarks of Blizzard Entertainment, Inc. Images © Blizzard Entertainment, Inc. Forever Guides is an unofficial fan site, not affiliated with or endorsed by Blizzard.

Sources
  • Wowhead — Balance Druid Enchants & Consumables (Forever, by DrWonder, updated 29 Oct)
  • Blizzard — WoW Forever Beta Development Notes (Updated October 26)