What changed
Tools

WoW Forever Warlock Talent Calculator

Plan your level-60 build. Tap to add a point; switch to Remove mode or right-click to take one back.

Three player characters in armour posing
Three player characters in armour posing. © Blizzard Entertainment, Inc. Source: Blizzard News

: talent data for client build 1.60.1.70707.

This WoW Forever Warlock talent calculator shows all three Warlock trees — Affliction, Demonology and Destruction — with every talent's position, ranks, prerequisites and tooltip text. You get 51 talent points by level 60, one per level from 10 [Unconfirmed]. Each row unlocks after 5 more points in that tree. Your build, including the order you took talents, is saved in the page link, so you can share it or come back later.

Talent icons: Image © Blizzard Entertainment, Inc., from Blizzard's official icon server (render.worldofwarcraft.com), shown unaltered.

Data: live WoW Forever client build 1.60.1.70707 (build number listed on Blizzard's version server, checked 2 Nov 2026); talent values are datamined from that client, with the changes from Blizzard's 2 Nov 2026 development notes applied on top [Unconfirmed]. Updated 11 Nov 2026. Positions, ranks and prerequisites not given in Blizzard's notes are [Unconfirmed]; Blizzard's version server now lists build 1.60.1.70755. Talents that Forever added or changed are flagged in the tooltip. Everything is [Unconfirmed] until launch on Thu 5 Nov 2026, 10:00am AEDT.

Other classes: Warrior · Paladin · Hunter · Rogue · Priest · Shaman · Mage · Druid. Read the Warlock class guide and best Warlock builds.

Warlock talents at a glance

Affliction — 17 talents
  • Improved Life Tap (changed in Forever) — row 1, 2 ranks. Increases the amount of Mana awarded by your Life Tap spell by 20%.
  • Suppression (changed in Forever) — row 1, 5 ranks. Improves your chance to hit by 5% and reduces all threat you generate by 20%.
  • Improved Corruption (changed in Forever) — row 1, 5 ranks. Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.
  • Grim Reach (changed in Forever) — row 2, 2 ranks. Increases the range of your Affliction spells by 20%.
  • Soul Harvest (new in Forever) — row 2, 2 ranks. Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 100% for 10 sec and allows 100% of normal Mana regeneration to continue while casting.
  • Improved Drains (new in Forever) — row 2, 3 ranks. Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 20%.
  • Improved Bane of Agony (changed in Forever) — row 3, 2 ranks. Increases the damage done by your Bane of Agony by 10%.
  • Fel Concentration (changed in Forever) — row 3, 3 ranks. Gives you a 70% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.
  • Amplify Curse (changed in Forever) — row 3, 1 rank. Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
  • Pandemic (new in Forever) — row 3, 3 ranks. Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 100%.
  • Malevolence (new in Forever) — row 4, 5 ranks. Increases the critical effect chance of your Shadow spells by 5%.
  • Nightfall (changed in Forever) — row 4, 2 ranks. Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
  • Curse of Exhaustion (changed in Forever) — row 4, 1 rank, requires Amplify Curse. Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
  • Siphon Life (changed in Forever) — row 5, 1 rank. Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.
  • Soul Siphon (changed in Forever) — row 5, 3 ranks. Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of 36%.
  • Shadow Mastery (changed in Forever) — row 6, 5 ranks. Increases the damage dealt or life drained by your Shadow spells by 10%.
  • Wrack (new in Forever) — row 7, 1 rank, requires Siphon Life. Tears the target apart from within, inflicting 86 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.
Demonology — 19 talents
  • Improved Health Funnel (changed in Forever) — row 1, 2 ranks. Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health.
  • Improved Imp (changed in Forever) — row 1, 3 ranks. Increases the damage of your Imp's Firebolt spell by 30% and the effect of its Fire Shield spell by 30%.
  • Demonic Embrace (changed in Forever) — row 1, 5 ranks. Increases your total Stamina by 15%.
  • Unholy Power (changed in Forever) — row 1, 5 ranks. Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.
  • Demonic Aegis (new in Forever) — row 2, 2 ranks. Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%.
  • Improved Voidwalker — row 2, 3 ranks. Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 30%.
  • Fel Vitality (changed in Forever) — row 2, 3 ranks. Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.
  • Demonic Energies (new in Forever) — row 2, 2 ranks. You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain.
  • Improved Sayaad — row 3, 3 ranks. Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 30%.
  • Demonic Sacrifice (changed in Forever) — row 3, 1 rank. When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.
  • Master Summoner (changed in Forever) — row 3, 2 ranks. Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.
  • Decimation (new in Forever) — row 4, 2 ranks. Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards.
  • Fel Domination (changed in Forever) — row 4, 1 rank, requires Master Summoner. Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
  • Demonic Brand (new in Forever) — row 4, 3 ranks. Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target deal level and Spell Power-scaled Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
  • Improved Felhunter (new in Forever) — row 5, 3 ranks. Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 30%, and reduces the cooldown of its Spell Lock by 6 sec.
  • Soul Link (changed in Forever) — row 5, 1 rank, requires Demonic Sacrifice. When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.
  • Demonic Knowledge (new in Forever) — row 5, 3 ranks. Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active.
  • Master Demonologist (changed in Forever) — row 6, 5 ranks. Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%.
  • Demonic Pact (new in Forever) — row 7, 1 rank, requires Soul Link. Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.
Destruction — 16 talents
  • Destructive Reach (changed in Forever) — row 1, 2 ranks. Increases the range of your Destruction spells by 20%.
  • Improved Shadow Bolt (changed in Forever) — row 1, 5 ranks. Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 20% for 12 sec.
  • Bane (changed in Forever) — row 1, 5 ranks. Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.
  • Molten Skin (new in Forever) — row 2, 5 ranks. Reduces all damage taken by 10%.
  • Cataclysm (changed in Forever) — row 2, 3 ranks. Reduces the Mana cost of your Destruction spells by 10%.
  • Aftermath (changed in Forever) — row 2, 5 ranks. Increases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
  • Ruin (changed in Forever) — row 3, 5 ranks. Increases the critical strike damage bonus of your Destruction spells by 100%.
  • Shadowburn (changed in Forever) — row 3, 1 rank. Instantly blasts the target for 65 to 74 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.
  • Intensity (changed in Forever) — row 4, 3 ranks. Gives you a 70% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
  • Agonizing Flames (changed in Forever) — row 4, 3 ranks. Increases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%.
  • Conflagrate (new in Forever) — row 4, 1 rank. Ignites a target that is already afflicted by your Immolate spell, dealing 88 to 111 Fire damage and consuming your Immolate effect.
  • Pyroclasm (changed in Forever) — row 5, 2 ranks, requires Intensity. Gives your Soul Fire spell a 26% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 26% chance over their duration to Stun targets they damage for 3 sec.
  • Bane of Havoc (new in Forever) — row 5, 1 rank. Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.
  • Fire and Brimstone (new in Forever) — row 5, 3 ranks, requires Conflagrate. Increases the critical strike chance of your Conflagrate spell by 25%.
  • Shadow and Flame (new in Forever) — row 6, 5 ranks. Hitting an enemy with Conflagrate increases all Shadow damage you deal by 20% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 20% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.
  • Incinerate (new in Forever) — row 7, 1 rank, requires Bane of Havoc. Deals 100 to 114 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.

Updated 11 Nov 2026 · All classes

Recommended Warlock builds

Community-standard builds rebuilt on our build 1.60.1.70707 talent data. Tap Load in calculator to open one in the trees above, then change what you like. Every build is [Unconfirmed] until launch.

The beta capped characters at level 30 (21 talent points). Talent points past 21 have not been tested in-game [Unconfirmed].

Levelling (1-60)

31/20/0[Unconfirmed]
Forever Guides pick

Affliction levelling

DoTs and drains while the Voidwalker tanks, so you drain health back instead of eating.

Key talents

  • Wrack
  • Siphon Life
  • Nightfall
  • Improved Voidwalker
  • Fel Domination
Load in calculator

Dungeons & raids

5/11/35[Unconfirmed]
[Unconfirmed] community build

Destruction raid DPS

Immolate, Conflagrate and Shadowburn keep Shadow and Flame running, with Demonic Sacrifice instead of a pet.

Key talents

  • Incinerate
  • Shadow and Flame
  • Conflagrate
  • Ruin
  • Demonic Sacrifice
Load in calculator
37/11/3[Unconfirmed]
[Unconfirmed] community build

Affliction raid DPS

For long single-target fights: Corruption, Bane of Agony and Siphon Life up, Wrack channelled, Nightfall procs used.

Key talents

  • Wrack
  • Shadow Mastery
  • Nightfall
  • Malevolence
  • Demonic Sacrifice
Load in calculator

PvP (battlegrounds & world PvP)

20/31/0[Unconfirmed]
Forever Guides pick

Demonology Soul Link PvP

Sacrifice a demon, keep its buff with Demonic Pact, and let Soul Link move damage onto your Felhunter.

Key talents

  • Demonic Pact
  • Soul Link
  • Master Demonologist
  • Curse of Exhaustion
  • Nightfall
Load in calculator

Gold farming

28/23/0[Unconfirmed]
[Unconfirmed] community build

Affliction drain-tank solo farming

DoTs and Drain Life while a Voidwalker tanks; Demonic Energies heals the demon and Demonic Knowledge adds spell damage for farming and solo runs.

Key talents

  • Siphon Life
  • Soul Siphon
  • Improved Drains
  • Demonic Energies
  • Demonic Knowledge
Load in calculator
Sources and method

Builds marked [Unconfirmed] community build reflect common WoW Forever community guidance, written in our own words; Blizzard has not published builds. Builds marked Forever Guides pick use a point split we chose ourselves where no guide gave one. Talent values come from Blizzard's 2 Nov 2026 development notes and client build 70707 data. Where a guide gives no point-by-point list, we placed the remaining points ourselves on our build-70707 data; every build is checked for 51 points, 5 points per tier and prerequisites.

  • [Unconfirmed] community build: key talents reflect common WoW Forever community guidance on build 1.60.1.70707, written in our own words
  • Forever Guides: point split and filler points chosen by us on build-70707 data
  • Forever Guides: the community build lists Malediction 5/5, which build 70707 replaced with Grim Reach; we moved those 5 points to Malevolence (Shadow crit) in the same tree