This WoW Forever Hunter talent calculator shows all three Hunter trees — Beast Mastery, Marksmanship and Survival — with every talent's position, ranks, prerequisites and tooltip text. You get 51 talent points by level 60, one per level from 10 [Unconfirmed]. Each row unlocks after 5 more points in that tree. Your build, including the order you took talents, is saved in the page link, so you can share it or come back later.
Data: live WoW Forever client build 1.60.1.70707 (build number listed on Blizzard's version server, checked 2 Nov 2026); talent values are datamined from that client, with the changes from Blizzard's 2 Nov 2026 development notes applied on top [Unconfirmed]. Updated 11 Nov 2026. Positions, ranks and prerequisites not given in Blizzard's notes are [Unconfirmed]; Blizzard's version server now lists build 1.60.1.70755. Talents that Forever added or changed are flagged in the tooltip. Everything is [Unconfirmed] until launch on Thu 5 Nov 2026, 10:00am AEDT.
Deadly Aspects (changed in Forever) — row 1, 5 ranks. While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.
Endurance Training (changed in Forever) — row 1, 5 ranks. Increases the Health and Armor of your pets by 15%.
Focused Fire (new in Forever) — row 2, 2 ranks. Increases all damage you and your pet deal by 2% while your pet is active.
Improved Aspect of the Monkey (changed in Forever) — row 2, 3 ranks. Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Improved Revive Pet (changed in Forever) — row 2, 2 ranks. Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
Pathfinding (changed in Forever) — row 3, 2 ranks. Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
Bestial Swiftness (changed in Forever) — row 3, 1 rank. Increases the movement speed of your pets by 30%.
Unleashed Fury (changed in Forever) — row 3, 5 ranks. Increases the damage done by your pets and hawks by 15%.
Improved Mend Pet (changed in Forever) — row 4, 2 ranks. Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.
Ferocity (changed in Forever) — row 4, 5 ranks. Increases the critical strike chance of your pets and hawks by 10%.
Summon Hawk (new in Forever) — row 4, 1 rank. Command a hawk to dive-bomb your targeted enemy, dealing 32 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Spirit Bond (changed in Forever) — row 5, 2 ranks. While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.
Intimidation (changed in Forever) — row 5, 1 rank, requires Bestial Swiftness. Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
Bestial Discipline (changed in Forever) — row 5, 2 ranks. Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.
Frenzy — row 6, 5 ranks, requires Ferocity. Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Bestial Wrath — row 7, 1 rank, requires Intimidation. Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Marksmanship — 16 talents
Hawk Eye (changed in Forever) — row 1, 3 ranks. Increases the range of your ranged weapons by 6 yards.
Improved Concussive Shot — row 1, 5 ranks. Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
Lethal Attacks (changed in Forever) — row 1, 5 ranks. Increases your critical strike chance with all attacks by 5%.
Improved Stings (new in Forever) — row 2, 3 ranks. Increases the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.
Efficiency (changed in Forever) — row 2, 5 ranks. Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.
Careful Aim (new in Forever) — row 2, 5 ranks. Increases your Attack Power by 100% of your Intellect.
Rapid Killing (new in Forever) — row 3, 2 ranks. Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.
Improved Arcane Shot (changed in Forever) — row 3, 5 ranks. Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Lone Wolf (new in Forever) — row 3, 1 rank. You deal 20% increased damage with all attacks while you do not have an active pet.
Trueshot Aura (new in Forever) — row 4, 1 rank. Increases the Ranged Attack Power of party or raid members within 45 yds by 20.
Mortal Shots (changed in Forever) — row 4, 5 ranks, requires Careful Aim. Increases the critical strike damage bonus on all ranged abilities by 30%.
Rapid Recuperation (new in Forever) — row 5, 2 ranks, requires Rapid Killing. Afflicting a target with Serpent Sting allows 50% of your Mana Regeneration to continue while casting for 15 sec, increased to 100% when Rapid Killing is consumed.
Barrage (changed in Forever) — row 5, 3 ranks. Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 15%.
Scatter Shot — row 5, 1 rank. A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Ranged Weapon Specialization — row 6, 5 ranks. Increases the damage you deal with ranged weapons by 5%.
Sniper Shot (new in Forever) — row 7, 1 rank, requires Trueshot Aura. A long-range shot that deals ranged damage plus 320 and increases the range of your next 3 Shots by 10 yards for 10 sec.
Survival — 18 talents
Improved Tracking (changed in Forever) — row 1, 5 ranks. While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.
Deflection — row 1, 5 ranks. Increases your Parry chance by 5%.
Entrapment (changed in Forever) — row 2, 5 ranks. When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.
Savage Strikes (changed in Forever) — row 2, 2 ranks. Increases the critical strike chance of all your melee abilities by 4%.
Survivalist (changed in Forever) — row 2, 5 ranks. Increases your total Health by 10%.
Improved Wing Clip (changed in Forever) — row 2, 3 ranks. Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.
Clever Traps — row 3, 2 ranks. Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.
Surefooted (changed in Forever) — row 3, 3 ranks. Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.
Deterrence — row 3, 1 rank. When activated, increases your Dodge and Parry chance by 25% for 10 sec.
Survival Tactics (changed in Forever) — row 4, 2 ranks. Increases your chance to hit with your Trap and Feign Death abilities by 10%.
Predator's Edge (new in Forever) — row 4, 5 ranks. Increases your melee ability critical strike damage by 30% and your Off Hand weapon damage by 50%.
Counterattack (changed in Forever) — row 4, 1 rank, requires Deterrence. A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 13 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Resourcefulness (new in Forever) — row 5, 2 ranks. Reduces the Mana cost of your Trap and melee abilities by 60%, and grants your melee and ranged ability Critical Strikes a 100% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.
Expose Prey (new in Forever) — row 5, 2 ranks. Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 10% chance to allow an activation of Mongoose Bite. Lasts 10 sec.
Survivalist's Discipline (new in Forever) — row 5, 2 ranks. Reduces the cooldown of your Trap and Deterrence abilities by 40%.
Strider Kick (new in Forever) — row 5, 1 rank. A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
Lightning Reflexes (changed in Forever) — row 6, 5 ranks. Increases your Agility by 15%.
Lacerating Strikes (new in Forever) — row 7, 1 rank, requires Expose Prey. Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec
Community-standard builds rebuilt on our build 1.60.1.70707 talent data. Tap Load in calculator to open one in the trees above, then change what you like. Every build is [Unconfirmed] until launch.
The beta capped characters at level 30 (21 talent points). Talent points past 21 have not been tested in-game [Unconfirmed].
Levelling (1-60)
34/17/0[Unconfirmed]
[Unconfirmed] community build
Beast Mastery levelling
The pet tanks and Bestial Wrath gives burst, so you rarely stop to rest; Marksmanship adds crit and Attack Power last.
Builds marked [Unconfirmed] community build reflect common WoW Forever community guidance, written in our own words; Blizzard has not published builds. Builds marked Forever Guides pick use a point split we chose ourselves where no guide gave one. Talent values come from Blizzard's 2 Nov 2026 development notes and client build 70707 data. Where a guide gives no point-by-point list, we placed the remaining points ourselves on our build-70707 data; every build is checked for 51 points, 5 points per tier and prerequisites.
[Unconfirmed] community build: key talents reflect common WoW Forever community guidance on build 1.60.1.70707, written in our own words